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1. Fix the placement of turrets on LAV vehicles - in Feedback/Requests [original thread]
The turret actually continuously points in the cardinal direction that you last set it. So if you switch off while looking north then no matter how many spins, flips, and spirals you do the gun will still be pointing north when you get back on. ("...
- by ALPHA DECRIPTER - at 2014.05.02 19:44:00
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2. uplink camping counter - in Feedback/Requests [original thread]
Dauth Jenkins wrote: I prefer the idea to change the color of the uplink, or have it flash some kind of warning on the screen if their are enemies near it. That way, you come out expecting a fight, or you can choose a safer spot. Also, the warn...
- by ALPHA DECRIPTER - at 2014.04.29 21:11:00
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3. Deployed equipment should be destroyed if not equipped to current su... - in Feedback/Requests [original thread]
Foundation Seldon wrote: This would address the following Abusing supply depots and allowing a single person to drop an unwieldy amount of equipment by switching through suits.
Equipment spam as a whole giving a team with an already de...
- by ALPHA DECRIPTER - at 2014.04.27 21:39:00
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4. A really interesting way to balance scouts? - in Feedback/Requests [original thread]
My only real problem with this is that a stray bullet will kill me while hacking (amazing at how many people just outright miss me while I'm cloak hacking. Most of the times they'll hit me once or twice be for I get the hack off. If this was imple...
- by ALPHA DECRIPTER - at 2014.04.27 21:30:00
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5. Remote Mines need adjustments - in Feedback/Requests [original thread]
I notice REs most of the time and when I don't I usually die. Is this irritating? Yea! Do I want them nerfed? Hellz no! Currently they are my only line of defense against tanks (gonna spec into Swarms eventually but until then I gotta work with w...
- by ALPHA DECRIPTER - at 2014.04.27 21:22:00
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6. new anti air dropship - aerial support dropship - in Feedback/Requests [original thread]
"new anti air dropship" Um... you've yet to mention the "Anti air" part Either change the title or update the OP (it's a bit misleading) As far as the idea itself I don't think there should ever be an item that deals no damage to infantry (flux...
- by ALPHA DECRIPTER - at 2014.04.21 08:50:00
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7. DUST 514 = Awesome ...CCP/CSM please take note ! - in Feedback/Requests [original thread]
Nah, they ok. Just wish you didn't have to go all the way to lv 3 before being able to specialize. I also wish the skills that are only there to unlock other skills would have a bonus of some kind as those skill are truly useless.
- by ALPHA DECRIPTER - at 2014.04.12 15:51:00
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8. change to equipment so the logis can have their roles back. - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: ok then how about this as a compromise. active equipment as i stated but with 2 distinct types. Version 1 = like i stated for team use but doesn't in anyway benefit the user besides wp earned. this would have a large field ...
- by ALPHA DECRIPTER - at 2014.04.11 17:27:00
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9. New gear / equipment for Heavies. - in Feedback/Requests [original thread]
I'm ok with this but let's be real, anything active will go into the equipment slot (that's just how it is). That being said, the sentinels will have no use for it. Wannabe scouts will run cloak and hardeners making the "brick tanked scout" issue ...
- by ALPHA DECRIPTER - at 2014.04.11 17:18:00
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10. reduce CPU and PG across the commando - in Feedback/Requests [original thread]
Awww, I still need to get electronics to 4 just so I can use an ADV PC on my commando alt :( Besides, commandos are supposed to be damage dealers so rocking 2 proto weapons early on actually sounds like something they would do. Commandos are slow...
- by ALPHA DECRIPTER - at 2014.04.11 17:07:00
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11. change to equipment so the logis can have their roles back. - in Feedback/Requests [original thread]
John Demonsbane wrote: Sorry man, but # 2 sounds exhausting ! As to your earlier numbered list, those are all issues but I don't know that radically changing the fundamental properties of the equipment is the correct solution to them. I thi...
- by ALPHA DECRIPTER - at 2014.04.11 07:20:00
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12. change to equipment so the logis can have their roles back. - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: just some of the issues I believe we have regarding equipment 1) expensive when you carry 3-4 2)equipment spam taking away the job off logi's 3)equipment deployed in an area just for the battle to move on making the cal log...
- by ALPHA DECRIPTER - at 2014.04.10 18:26:00
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13. 1st person view instead 3rd person view for Vehicles. - in Feedback/Requests [original thread]
~SIgh. Another player helped by the community
- by ALPHA DECRIPTER - at 2014.04.10 17:42:00
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14. Grid overlay for the map! - in Feedback/Requests [original thread]
Not gonna bother reading your post, here's a +1 for the title. Lets hope your post runs parallel with the title.
- by ALPHA DECRIPTER - at 2014.04.10 17:39:00
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15. change to equipment so the logis can have their roles back. - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: does a rep tool heal the user... no so then there is a president not to let hives repair or supply the user. we have snipers sitting in the redline with ammo and uplink spam for themselves. how is making them actively use th...
- by ALPHA DECRIPTER - at 2014.04.10 17:17:00
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16. change to equipment so the logis can have their roles back. - in Feedback/Requests [original thread]
A few potential issues. The person with a hive would never run out of ammo. That being the case, only sentinels and scouts would be without one. Do you really want grenade spam to pop up again? The only reason contact grenades aren't used is beca...
- by ALPHA DECRIPTER - at 2014.04.09 18:26:00
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17. So when did the redzone timer change to, Suprise Mother Fu@ker - in Feedback/Requests [original thread]
Just yesterday my passives picked up a sniper camping in a small tower (the one with the two ladders) so I cloaked up and ran into the redline after him. He noticed me and sat there waiting for me. When I got up he shot me once before I sprinted p...
- by ALPHA DECRIPTER - at 2014.04.09 18:04:00
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18. nerf kin cats - in Feedback/Requests [original thread]
You wanna nerf all the other scouts in order to make the amarr scout better? Are you really a scout? I ask because no real scout would purposefully make life harder on there brethren. With all that we have gone through we scouts have always only...
- by ALPHA DECRIPTER - at 2014.04.08 19:40:00
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19. shotgun discussion - in Feedback/Requests [original thread]
Xaviah Reaper wrote: is it too powerful? with the new cloak feature, is it now the FOTM. if so, how should we address it? try to take into consideration what effects any nerfs / buffs will have on not only the shotgun, but everything related...
- by ALPHA DECRIPTER - at 2014.04.08 19:26:00
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20. Request: Remove Smart Deploy - in Feedback/Requests [original thread]
Whenever I notice I realize we are being spawn killed I just stop spawning. Smart deploy initially tries to spawn you near a good sized group of allies but if there are none then it attempts to spawn you away from the enemy. Just a little patienc...
- by ALPHA DECRIPTER - at 2014.04.05 19:36:00
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